Interior CGI render used to illustrate an animated walkthrough of an office space

SERVICES

Animation

Cinematic walkthroughs that let buyers move through a space before it exists, rather than just look at a picture of it.

Movement sells a space differently to a still image

A static render tells you what a room looks like. A walkthrough tells you what it feels like to be in it — the scale of a hallway, the light shifting across a living space, the view opening up as you round a corner. That's a harder thing to fake, and a more persuasive thing to watch.

How a walkthrough gets made

We plan the camera route first — the journey a viewer takes through the space — before any rendering starts, so the pacing and the reveals are deliberate rather than accidental. Material mapping and lighting are carried over from the same models used for stills, so a walkthrough and a set of renders from the same scheme always match.

Part of one production, not a separate job

Most animations we produce share a base model with a scheme's CGI stills, so material and lighting work isn't redone twice. Booking both together, rather than as two separate jobs, usually means a faster turnaround and a lower total cost than commissioning them from two different studios.

Where a finished animation gets used

Sales suite screens, investor presentations, the development's own website, and increasingly short cutdowns for social platforms — all delivered from a single production so nothing needs remaking for each channel.

Frequently Asked Questions

How long does a typical walkthrough run for?

Most sit between one and three minutes, long enough to cover a scheme properly without losing the viewer's attention — exact length depends on what there is to show.

Can you start animating before the design is completely finished?

Early massing and route planning can begin on a near-final design, but material and lighting work waits until the scheme is locked to avoid re-doing finished shots.

What happens if the design changes after the animation is delivered?

Because the underlying 3D model is reusable, updates are usually a re-render of the affected sections rather than starting again from scratch.

What file formats do we receive?

Full-resolution MP4 for presentations and web, plus shorter vertical or square cutdowns for social platforms where needed.

Do stills and animation need to be commissioned as separate jobs?

No, and it's usually cheaper not to. Most animations reuse the same base model, materials and lighting as a scheme's CGI stills, so booking them together avoids paying twice for the same setup work.

Related Work

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